Wednesday, February 9, 2011

"Best" and "Worst" games of the year

Hey guys,
I was thinking the other day "what makes a game successful?". Yes, we discussed in the meeting that the one underlying feature that is present in every game is the presence of a goal (internal or external). However, I am wanting to take a step back and look at this from a more general view. Every year wired magazine puts out a list of their "best" and "worst" games of the year. I thought it would be interesting for us to look at this list and try to determine what elements are present in these games that make them a hit or bust. In the interest of time, I have only listed the games from last year. As I find older lists I will post them. Discuss.

1 comment:

  1. I wish Wired would have given more information on how they choose their games. I know of other sites that break down the evaluation. I would recommend using lists from gamerankings.com. All-Time Best and All-Time Worst. This way people who haven't played the game can get more information, we are not limiting ourselves to one year, and we can take into account user information.

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